Unusual -- you'd think they'd explain what actually happened on the website. And then the law firm the website mentions doesn't list SEGA as a...
Eh it's not the same kind of gameplay so you can't even exactly compare to the other characters/3D needs different movement options, especially in...
I was going to bring this hot take back because I agree with it. If Tails can switch from flight/slow/kinda hard to maneuver/vulnerable state; to...
Oh. I see it now. Yes, Sonic Adventure and 2 have as many fantastic elements as the classic. Which, of course they do --they're still about a blue...
I'm not sure if this just come down to us perceiving things so radically different, but I'll admit this was a frustrating reply to read. Yes,...
But that's your conjecture, which you're free to do in any case. I'm talking about what you can see -- the aesthetic of it. And perhaps by virtue...
It's not "lots of waterfalls". It's "seemingly infinite waterfalls". Not as in, "there are so many you can't count" but as in "some are falling...
I think it's unfair to describe Sonic stages through what we understand as their tropes anyway. "Hydrocity is just flooded underground ruins"...
Good point. There's something that's a bit more ethereal, but that S3&K also started or made apparent, that is how stages feel "closer" to the...
I guess. It's just I saw too little of the world, the people and the dynamics in it to care about what happens to all of it. "Sonic and friends...
I agree about Adventure. Even Perfect Chaos' flood doesn't reach outside Station Square iirc. Heroes takes place Somewhere too. The games pushing...
I'm not insisting there's a tonal difference either. Said as much. I'm insisting it's yet another example of SEGA creating a weird rift full of...
Yeah, actually that makes it better for me. It's cleaner. What you're talking about I'd call tone, even though I don't know if that's the right...
I never liked "Sonic was always on Earth" dogma. What they did with it was really poor too, because nothing in Sonic resembles even an imaginable...
You couldn't possibly understate how unironically I agree with this. A Sonic farming sim allowing you to explore the very different biomes across...
Personally I'm as interested in this topic as I've ever been, so much so I tried to bring my own perspective somewhere else in these forums...
There's a lot to unpack here. Spinning it as a "Sonic started to suck after I was a kid because evil corporation bought it" kind of tale is your...
I mean is it a conspiracy when it's laid out, bare and plain to see, in the not-that-fine print of investor reports -- a piece of context people...
I don't really find it that much more blocky than Green Hill, to be perfectly honest. Other than the signature double-S-tube section, I find Green...
I thought hey, I might be wrong. Spring Yard does have those blocks that move up and down and that's a blocky structure if there ever was one. I...
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