"Stringing different but specific actions together to proceed effectively" also applies to Sonic 2. The fastest way through Emerald Hill requires...
In Sonic 2 you're also running nonstop, at least if Pyramid Cave and Crazy Gadget count as "running nonstop". There's already a much more direct...
I don't understand how SA1 is more about "tempo based gameplay" than say Sonic 2, a game that gives you a continue for beating a level under a...
Frontiers' approach to boost is in of itself significantly different from Unleashed's though. I can't even imagine how this section would work...
What little we've seen of Shadow's gameplay here doesn't look Unleashed-style to me but certainly looks SA2-style. Not sure what the point of this...
Relegating Shadow to the era he was barely present for doesn't make a lot of sense to me especially considering he's being specifically...
Shadow doesn't need a gun to shoot chaos energy.
TBF Joebro did specify Adventure-inspired models, whatever that exactly means. The Unleashed model still seems lankier to me than pretty much...
Unleashed Sonic looks pretty lanky to me. Far closer to Uekawa's art than this guy ever was: [IMG] Not to mention SA2 Sonic with his...
His poses/animations look bad because of how overly large his proportions are. Weird to insist I don't actually dislike the proportions when it's...
Shadow with a gun was weird since he was already established as a superhumanly strong fighter who can teleport and shoot magic spears. He can get...
[IMG] The smug smirk is iconic and Sonic Team should be ashamed for giving him that blank scowl for so long.
I feel like if you're gonna let me easily sequence break the levels, I should be able to easily sequence break the bosses as well. It's just...
I just don't like imposing these limitations because of hypothetical player struggles. Flying up a ramp to get to a platform in 3D could also be...
And if you're running through a loop with the camera behind you it's even less hard to just keep holding forward. The boost games have a 'go...
Sonic World DX isn't a super polished fangame but IIRC even in that you mostly just hold up to clear loops. The "vomit cam" makes it just as...
It's just that running through a massive loop in 3D through the grace of a physics engine that can actually handle it is a really exhilarating...
Egg Fleet is just Sky Deck with less going on and far more repetition. In fact everything problematic I can think of about Lost World, Sky Deck...
Uhh...I'd rather not have a discussion with you. You're the sourpuss actually. It's just Sonic ma'am. We're equally entitled to disagreeing with...
OK but he didn't just roll with it at the end of SA2, he was the one stuck on reflecting on Shadow and his sacrifice. It's just a very odd...
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