Level select is the same as Sonic 1, as in same bit.
Mr Needlemouse perhaps?
I guess the meaning of "a few minutes" is a week.
True, true. Why do they even bother trying to steal?
It could be that HighEurope's light maps could be more complex and thus take up more space.
BTW, there's an update for US PS3. Downloading it now. (Sonic Unleashed v1.02)
I'll verify that shortly...
Then I'll take MM9: We're the Robots and Wily Machine. Edit: Perhaps "The Final Battle" from Final Fantasy IV?
That's only for downloadable games. It doesn't work on disc.
I think it's in Game Data Utility. If it's not there it's v1.00 :argh:
Nice to see this too, can you port Wily Stage 1 from Megaman 1: Wily Wars?
Oddly, I find that level fun. And for that damn EXP.
I got up to 1121 Rings in Chun-Nan's entrance stage.
The transformation sequence when you switch from day to night in a town is missing.
Note: You must be using the ASM68K assembler to properly add the screen In sonic1.asm add the following equates and macros to the beginning of...
Duh!
Based on RHS's avatar. [ATTACH]
RedHotSonic Mod! http://rapidshare.com/files/119638646/RedHotSonic.rar.html
You might want to look on S2Beta
http://rapidshare.com/files/105373285/kis2.rar.html
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