All games need to be balanced, but I think a lot of people's problems with certain Sonic games (Heroes and Lost World in particular) would...
I find it kind of hilarious how right now, the younger parts of the fanbase are hostile to the idea of Shadow still being motivated by Maria...
I'd be happy to see a spinoff continuity for Shadow and whatever weird experiments the crew wants to cook up (hell, stick whatever old cartoon and...
Now I really want Sonic X Shadow Generations to be the Sonadow yaoi game reddit keeps pretending it is.
Is anyone even really saying this? Sonic 1 isn't as good as other Sonic games, but I've never heard the idea that it doesn't count.
Advance 2's levels and bosses already count as "things really, really wrong with it" so I don't see much harm, personally.
Lowering the material counts in Rush Adventure is an obvious change (as well as extending the general range and shortening the overall time for...
Having only really watched the Matrix films for the first time in the last year, I'd say Keanu is a perfectly serviceable actor. He's not the most...
I can't believe John Campea would just go and out Shadow the hedgehog as being canonically transgender like that.
I played the whole thing in Japanese (roughly, the retranslated mod is a bit unfinished) for DDZ, which is why I didn't bring up any of those...
I largely agree, though I do think the shoes need work. The flat-soled grey design is really boring. Something slightly more curved (like the...
SEGA clearly didn't know where the hell to take Shadow after SA2, and honestly the amnesia feels like treading water more than it does a character...
The problem with Shadow was that it did a poor job at telling a story that already wasn't very good. It was tone-deaf, incomprehensibly...
The epic games popup is totally patched-out at this point, isn't it?
There is something kind of hilarious about Superstars having eleven zones and four character acts...but because it also has three one-act zones,...
[spoiler] This is a nice-looking render, it reminds me of that really good one from Colors Ultimate.
That's a mischaracterization of the players' priorities. The problem with the bosses is that they're not very fun to fight, and usually don't...
I'm pretty sure qwertySonic was just saying that CD was a big influence on Mania in general, and that extends to the bosses not being great. I...
CD has the benefit of, again, expedience; I would say the depth of Superstars' mechanics and level design is somewhere between Sonic 2 and 3's...
It's all about priorities. For example, lots of people like Unleashed's level design and overall presentation for story and atmosphere. But I'm...
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