In light of Jakefords discovery of the menu ID byte in both the Autodemo and initial Japanese release; another discovery was made! Enabling the...
Haha, you actually linked to my video, I was going to post it here as soon as my laptop got fixed! I guess now is as good a time as any to post...
[img] Here's a little image of proto Windy Valley 'Act 1' that I grabbed a long time ago that I've never seen anywhere else, it's not much.
Very cool! Just tried every character and all of the TGS instructions screens are functional.
The Cheat engine
Yes, that's exactly what I was going to show you, and if you notice it's the beta title screen.
Hey Jakeford, I found something pretty neat, when your on the main menu set the 0x8C7694D0 address to 0F, when the screens black set it back to 0B.
Honestly, it's not like the redesigns are permanent. This game and the Sonic Boom series is just a spinoff, their not part of the main series...
I shall check this out, it's interesting that were still finding new things from Sonic Adventure.
Looks like the prototype NiGHTS pinball table is still in here.
Those are interesting designs to say the least.
I wonder.. http://info.sonicretro.org/images/e/ed/SA_Amy_Unknown_Room.png Is this anywhere in this version?
This is amazing, I've waited years for this.
The first time I played S&K I thought in the special stages that you had to collect blue spheres as Sonic and red Spheres as Knuckles..
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