I'm sorry to bring up this topic again, but I just want to throw my two cents in this issue because I can. Our team doesn't want any drama...
Holoska Pack now fully remastered. Here is a really quick changelog. 1. Now there is no infinite loadings because music loads directly from...
On some PCs, if you use new cpkredir with SonicGMI 1.1 and in mod.ini file you list "IncludeDir0="./mods/*mod folder*" instead of...
There were many complaints about the camera and the GIA on this, so we have fixed it for you and now you can enjoy the mod better. Sorry for the...
Guys, thanks for your feedback, appreciated. We listened to your advice and fixed all the mess right away. Also, all disorienting cameras are...
Already fixed some bad cameras (like one hour ago). And please post all of your feedback, S0LV0, if you don't mind, would be appreciated. Thanks....
Our future work greatly depends on your interest in it.[media]
SLW can only handle 2048 terrain-model per stage. Apotos have ~3200... There is limit of SLW modding [media]
Just for fun. http://youtu.be/Pnw5QW0ahcI
Actually we have invested more passion in our Adabat, levels layout are pretty similar to original game. But here I see a lot of old bugs that...
Correction: not the same guy. It is not our (Adabat Adventure Team) work. So yeah...
Having fun with GIA and Super Sonic. http://youtu.be/gFn_l7eJ7f4
Did he learn something, how you think? http://www.youtube.c...h?v=IPBX0GD-paA
I found out that the model converting in SonicGlvl is very inconvenient. If there are many breakable parts, it will waste a lot of time. It will...
We learn from our mistakes. (v1.1 WIP) [spoiler]
Separate names with a comma.