Not to mention gives it an even more logical reason to share ground tiles with Emerald Hill.
Didn't one of the early time travel outlines talk about a volcano stage just before the final battle? Is it possible part of that could have...
It's essentially a sequence break with no real reason to patch, as 99% of players will never do it anyway.
I'm so used to the classics that I didn't even notice that DC demo 'wasn't' in widescreen. Not that I want to go back. Widescreen is absolutely a...
So I took a work break and sat down and gave it 30 minutes to tackle stages 0-1 and 1-1 so far. The controls are a bit complex at first and don't...
[MEDIA] I realize this isn't directly Sonic related, but I think it needs to be said that, after everything Evening Star's Team, Tee Lopes, (as...
We discussed this in the thread last year. My feelings at the time were that it was one of the examples of a fan like object from GCZ makings its...
Jim Carrey would show up as the official Celeb voice of Robotnik in a very canned but passable voiceover of the character, but everyone else would...
Exactly. The flip side is the level select order and slots do show solid proof for the time travel ideas remaining in the game at least until the...
I'm just skeptical in general that there was any intent to keep the "overworld map" storyline to push time travel as late as Simon Wai. I...
Not very effectively, because we don't know why the roms we have were assembled the way they are. Assets could have been built and tested without...
You say that like GUN could tell the difference between them without any outfits... I mean, that outfit is probably literally what a gun officer...
Incredible find. Won't have time to watch the stream tonight, but I wish you the best with it either way!
Again, something this interview repeatedly emphasizes is how much of the game's cut content could be placed on the challenges of fitting...
More than that, I'd have to check, but I think he's referencing how in Sonic Jam on Saturn, they added a spring to the spike pit to make it...
Your last sentence is also an important point, we now have more direct statements about unused ideas from Sonic 2 (Ice, Sand, Hidden Palace) being...
The same is true in the aquatic ruins section. There's nothing that hints at the timeline of concept to full production, and I don't believe there...
Sigh... Of course we have a comprehensive article from one of the head developers and you guys are still debating over some magazine scrap that...
And Cyber City made it far enough to have a full 3 act map drawn, for whatever reason, and at least some (limited) graphical assets. We have...
Also, there's a lot more good info in this document that you guys are overlooking or not discussing... Here's a rough but readable google...
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