Nope. Soundtrack hasn't changed.
I think I huffed too much hopium in regards to the soundtrack. Specially regarding the boss tracks. I don't think I can expect a day 1 patch to...
Open-Zone platforming can stay, but please, please make the puzzles actually fit the level and not be built using pop-in floating thingies. That's...
So about that ending [SPOILER]
Man, that's really unfortunate. I don't think they're going to change much one month away from release. We'll be going from Speed Jungle-like...
I'm guessing this is the same build as the one they showed off back at Summer Games Fest a couple of months ago.
Those tracks are likely older versions, or intentionally different from the game's. Just comparing the Bridge Island theme to this one: [MEDIA]...
Oh, I tried. I was already aware of all the issues you've pointed out, in fact -- but sacrifices have to be made if you're going for...
Did I hear someone ask for alliterations for these zone names? No? Well here they are anyway :colbert: Bridge Bay Zone Jungle Jaunt Zone Sky...
The levels in about half of those screenshots just look bland to me. I guess the development cycle wasn't long enough for them to make them all...
It's far from unrealistic. There are many good studios still out there that can produce animation that's just as good, if not better. Probably in...
I'm not so sure. The music is so upbeat and festive that it made me think it was a Special Stage theme instead. Its length is also much longer...
Man, I actually think that Switch footage looked rough. Low resolution and full of aliasing/shimmering, and combined with the excessive rim...
I have little reason to believe that's from a monitor instead of an innate ability she has. It was shown off in the trailer at the same time as...
She can also destroy enemies with her hammer while running, without having to roll into a ball and losing some control. I think that's pretty...
Thanks for the gif! I think I can safely say, with the new batch of videos showing up, that this isn't limited to just the beach stage. You can...
I guess this is a pretty minor gripe, but I really hope they can go back on their decision to use (what seems to be) rim lighting everywhere, even...
I'm not a fan of the art direction they chose, with the blurred backgrounds and bloom all over, but honestly? This still looks like it could be a...
That Frontiers animated prologue is now the perfect tease for what a playable Knuckles could be like. Very nice. I hope I'm not setting my...
CGI cutscenes are also kind of a waste. If the game engine can give good enough quality to cutscenes using way less resources (to produce,...
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