Well, a way to do it in simple is an object that moves to the desired direction and then snaps back to its original position once its moved its...
Good, that should be a lesson not to ask things before you exhausted all your options. The more you ask the less people are likely to actually...
http://www.youtube.com/watch?v=sVP15Dk3WF4 So, I've decided to try out a scaling system for worlds and a manage to make one. This one is what i...
So, this engine got a little update https://drive.google.com/file/d/1btsObNPLvgGMoQSuiAw0wKzgwPHjCgfw/view?usp=sharing It's called the EX version...
Did that for all my other games as well, don't think a lot of people noticed it: https://forums.sonicretro.org/index.php?showtopic=36084 Still,...
Yep, just re-uploaded it to mediafire. http://www.mediafire.com/file/tg344j4xd1tmndd/Sonic_ATS_DX_v2.rar
Won't be doing this to any of my other games for now. It was quite a lot of effort and I did take a break from my next original project to work on...
[img] Game download link, Mirror 1 Decided to make a new thread since the old one is 4 years old. Anyways, ATS DX is a updated version of ATS to...
1.0 is out! Check out front page for links. [img]
https://drive.google.com/uc?id=0Bw7vgPrOLeTHSHVFdjBwd2lFYkU&export=download Here's a test stage and a preview of the final version of hedge...
So, guys, I'm sorry to say that I haven't been working on this engine for a while now, last month has been pretty bad for me as I've been dealing...
Yeah, but there's also a problem on getting the closest point to the player and the spline, which I still need to figure out. Also, If this system...
I won't be making any sort of scripted path simply because I don't know how, I've been trying to do that for a while but it's a lot more...
http://youtu.be/lckFZgyxgoY New video of the stage. Camera system is still pretty glitchy and there is a lot of stuff to iron out, but it's...
https://www.youtube.com/watch?v=3ADRngXCMBI Started to implement the stage. So far, things are pretty rough but I'll try to make it look better...
Yes, there are springs and there is both springs that keep your speed and those that don't. It's been there since 0.5. But no, moving platforms...
https://www.youtube.com/watch?v=jIEixV1q5-M Links for the 0.7 build are in the first post. New version is up, this is the final update before...
[img] Just got done with monitors today, including a shield monitor, I also added moving platforms. All that's left now is dash rings and enemy...
The stage I'll be making with this engine is going to be heavily sonic adventure 2 inspired. Since utopia is going full classic, I might was well...
Yeah, I'm currently adding some polishes. But one thing I will add is some tooltiping to every variable so people know what they all do. But...
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