Idk where to post this but I just looked at Yakuza Kiwami 2. It has Virtua Fighter 2 and VirtualON emulated in the game.
The games are located in...
This is incredible! I hope to see some amazing things come from this!
I'm fairly certain there's a single player "debug" mode built into the clients. That's beyond my skills to figure out, however.
Found another one!
I think Fighting Vipers had a presskit?
Oh ho, so I found out how the P1/P2 models are loaded in this cheat!
There's a table that stores the player model values at 0xCA680!
Dynamite Cop was made for the 2A, 2B, and 2C :psyduck:
It's the same as a fortune-telling machine, electrocution machine, puppet machine... any of this kind of stuff:
Written on the Wiki on Segaretro's Model2 page is the following:
The actual language of the source is as follows:
The keyword missing from...
I had the Wii version and could not stand it's slowdowns, blocky graphics, and overall bad gameplay on non-DIMPS made levels to be honest. Never...
I wouldn't mind having the triggers emulated in MAME. Even if you can't experience it as intended, you could experience it in a simulation. VR...
Regardless of who or what this is... we NEED a dump!
So there's not much progress on finding Syndy, but I did find this interesting debug menu in the HotD proto ROM.
"N_E_Num:" I think is...
Why are the Bluetooth Saturn Receivers (not controllers) out of stock? Were they ever in stock?
Correct. I have not verified XBL/PSN, but Gems Collection debug mode isn't possible as P2 START isn't mapped to activate the menu.
I'll get to it shortly, but I just booted up the Dynamite Deka 2 ROMs, and they have the HP PASSWORD listed in the game assignments by...
Because this is such a small find, I decided it did not deserve it's own thread.
Today I'll be talking about something that's been bugging me in...
I'm gonna drop some of the more interesting findings here from my hardware that we can't currently see on an emulator:
No fuckin' way....
This is sitting in my room RIGHT NOW, lmao
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