I want to be as accurate as possible on this. I took the J2ME graphic from the Retro CDN (it is also mirrored on TCRF) for my previous comparison....
I would like to say that it is almost certain that Sega does not have any non-final builds of Sonic 1 in their possession, though my earlier...
I was almost certain the Sonic 1 prototypes were all lost to time at this point. Seeing this puts bed to that, obviously. Amazing work as usual....
UK 2004 DVD release: [IMG]
Ok
[IMG] "Revolutionary" Yes, only 4 games per colour variation. At 5,000 yen ($50 USD, £35 GBP) a pop. If you buy all of them Sega will throw in...
https://www.gematsu.com/2020/05/japanese-tech-journalist-teases-huge-scoop-on-the-level-of-wireds-ps5-article-for-june-4-due-issue-of-weekly-famits...
I have an EU Nintendo DS press kit, not sure if that's already out there. I have meant to rip the ISO but there's little of great interest on the...
[MEDIA]
Interestingly, in the US it seems SEGA was really pushing this narrative of 3-games-in-1 as seen with the US PC box:...
It's pretty nuts what this prototype contains. Sonic 2 sprites. Original AIZ opening, albeit it's really messed up. Early music tracks, early...
I'd buy that, there's just one thing that bugs me; they updated the tube in HPZ to have an auto-spin object for when Sonic enters the tube at the...
The remix was good, I enjoyed it. Hope more guest composers can come in and remix other songs off the Sonic R soundtrack, I think that'd be neat....
So "Salad Plains" is a riff on Super Mario World's "Donut Plains", right? Like, Mario's fat and likes Donuts and unhealthy stuff and Sonic is...
Apologies, when re-reading the translation I realised it was not very clear. "ボスは3回以上ダメージをあたえる説定とほす" Is literally like "Give the boss damage 3...
Sure. Please note, I'm not fluent in the language, I have likely fucked up somewhere, just trying to help. [IMG] [IMG] Text and translations:...
I mean, as we should all know by now, things change during development. Someone may have had the idea for a secret, crystal cave that you would...
No, you're right. I'm way behind. Microsoft stopped charging for Xbox Live Arcade patches in 2013. Seems unlikely anyone is continuing to charge...
Because it is prohibitively expensive to patch console games. They need to go through a QA process on the platform-side and the last time I heard...
Looking at the Special Stage UI graphics, there's an odd banner/notice: [img] "Time to escape!" I've never seen this before. There's no banner...
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