Those two palettes seem too different to me... in addition, I highly doubt the Mega Play version of Sonic 1 would have been in the works from the...
...I should really get around to making a thread for this hack, shouldn't I? ...Either ways, here's Arid Valley, in all its incomplete glory. Of...
Actually I think there would be a lot of VRAM issues with just a plain port. When I was working on my hack, it took quite a bit of trickery to get...
[MEDIA] Some Frosty Peak Zone stuff... and... Knuckles.
Partially. A lot of the code in there hasn’t really been updated over time. This is basically a modified github Sonic object with lower jump...
So, i've been working on my Sonic 2 Hack, per usual, working on implementing Knuckles the Echidna (currently with placeholder sonic sprites), and...
So my hack has been quietly chugging along. Here’s a clip of Zone 5. [MEDIA] Note that the music used is temporary.
In some ways there, Raccoon, what I’d do is take the level layout and recreate it with a fresh copy of GHZ’s tiles, blocks and chunks, without...
Y’know, I’m actually wondering about the chunk size here - is it 256x256 like the final? As-is have to remind myself that Sonic 1 works in 256x256...
What a brilliant way to begin the new year!
Major missed opportunity for Dr. Eggman there...
I’m just wondering - will the SCHG:How-to for porting Sonic 3 & Knuckles’s Object Manager to Sonic 2 perhaps be updated to better reflect the...
Then doesn’t that theoretically mean that modifying games to go onto the steam workshop, an action validated by SEGA... is violating the copyright...
[MEDIA] Sooo yeah some minor work on Sky Titan Zone. A member of my team will soon be free to make Parallax for the stages implemented thus far...
I was actually just thinking about that... I think I might poke into that disasm a bit to see the differences in implementation.
Well honestly I think it’d be best to work on fixing that. It’d be nice to have upwards of eight hundred rings without worry of breaking 2P mode.
Yes. Yes it is. All the rings go to 2P if you port it... Unfortunately I don't have a fix either. It also conflicts with the by-mode ring system...
[MEDIA] Gotta animate those tiles and add that scrolling routine soon...
Oooh, it’s been a while! Preview of the next hack?
It’s a safe “Is this on the 32X???”/10
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