Late reply, but those re-releases were from an era (the 2000s) when Sega was releasing multiple Sonic games every year. The series has...
I honestly see the idea of a Colors remaster as the current group with the Sonic Team moniker (Iizuka, Kishimoto, and the rest) doing their own...
Not sure what point you're making against having exploration elements in Sonic games, besides maybe personal preference. "It's pointless" in...
Except it's not just the presentation that changes. It's already been mentioned earlier that the level design, primarily with the enemy placement...
I dunno, I don’t believe it should be that resource-consuming to make expanded versions of Adventure 1 stages in 2021, even for just one route....
I dunno. Maybe it's been a while since I last played them. But unless you're speedrunning, I don't recall the levels being all that short; at...
On the topic of loops in 3D. I do think if we're talking automation/scripting, they're one of the exceptions where having some in effect does make...
The problem with this argument IMO is that when you look at the competing 3D platforming games in 2017 priced at $40, they were still providing...
When I talked about Boost games padding out the game content with 2D (puzzle) platforming earlier in my first post, Colors’ game design (as well...
Somebody with clout should had recognized the design of Boost Sonic gameplay does not mesh well with the platforming genre and spun it off into a...
Boom was an odd one in that Sega definitely did try to assuage fears that it was going to be in its own corner and not replace the existing canon,...
Some will probably see this as inflammatory, but I would like some honest responses to the following. The whole notion of consolidating the brand...
Erm, for the start of 2016, the whole "shebang" would had only been Mania, Classic Sonic in Forces, and Archie's Mega Drive miniseries. The...
My opinions about Dimps align more with Blue Blood and others in that their earlier stuff when they were doing their own thing was...
Internally I definitely believe that was the prevailing thought process at Sega in the aftermath of "as you truly imagined it". Episode III was...
I'm staying absolutely true to my word here. Roller, you have my congratulations for seeing your pitch approved for assembly!
On the topic of sidekicks, I'm mildly surprised we haven't had at least a couple of mainline plot-heavy games where Metal Sonic actually served as...
I'm not in the vocal "Sonic Is Not A Comedy" group that called for their collective heads; but I'm of the thought that Colors was the only decent...
I wonder if someone within Sega (of America) has floated the possibility of just nuking English VAs from the franchise altogether. If saving money...
I'd say they did it quite nicely before with the first Riders. Every now and then I still read comments asking why none of the actual Riders games...
Separate names with a comma.