Same with Labyrinth for me. I actually much prefer the background in the prototype too. It's much more visually interesting than the blocks in the...
I assumed it was just skipped, just like how other incomplete acts and zones are skipped. If that is the case, then it could just as well be due...
It makes me wonder if the introduction of air bubbles made the level harder, and that's when they decided to move the level to after Spring Yard...
Yeah, when I returned to the forum after a decade of being away when the S3 proto was revealed last year, I recalled how I made so many stupid...
Not a whole lot of differences in SA2, which is to be expected given the build date, but still had a fun time watching and being there with the...
I'd really like to see a 3D Sonic that plays something like SRB2, just without the limitations of the Doom engine (and with the post Adventure...
I just really want a decent series similar to what I've heard about the IDW comics (still need to get around to reading them) that hopefully has...
Exactly. The progression is similar, but the notes are distinctly different.
I haven't played regular 06, but I have played P-06 for the first time recently, and I think rails are handled pretty well there. I like how they...
Tails could work as an easy mode in standard 3D Sonic levels if you just slow down his momentum when he flies and make it so his flight doesn't...
SA2, between the rail grinding and the punk rock-esque remix of "It Doesn't Matter" always felt like a time capsule of the late 90s-early 2000s...
Hmm... That whole image looks extremely similar to the Sonic 3 menu background, but it's all different.
My sister and I saw it yesterday. She hated it, because of how emotionally manipulative and juvenile it was. I agree with those points (why the...
I don't think the early falling frame in Jam was really a third frame, but rather just an earlier version of the frame where his arms were lower....
Why in the world did they change that Death Egg background graphic from act 2? The earlier version was consistent with the way it looks at the...
Yeah, even if the story is still hot garbage, if the gameplay can be fixed and even made fun, then that's the part that truly matters. Then the...
It sounds an awful lot like the original Twinbee to me: [MEDIA]
That's how I feel, and also, I don't see how the MJ Launch Base sounds like a final level, because to me it sounds like you're sneaking into the...
So, while I was looking at the sprite sheets, I noticed that the animation for Sonic moving while hanging still looks like the Sonic 2 style in...
No, I disagree. I think the proto tracks are overall the best, and fit in with everything else much better, though I prefer the S3 Complete...
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