Not at all, he's a programmer, not a level designer, and ultimately the reason why Lost World and Forces were terrible games was the terrible...
What in the everloving christ is this shit
So the original paid version runs fine on my Moto G5 Plus but the new version runs at less than half speed
But isn't Sonic 4 Episode II the Sonic Heroes of """"""classic"""""" games
So I take it that this is the Sonic Heroes of boost games?
Hm, so level mods would be easier to implement now that we don't have to worry about prebaking the lighting and GI?
PC version of Forces is broken to hell right now [img]
It's related to denuvo, disabling your internet or starting steam in offline mode fixes it
Should be one emerald per act IMO
As a big fan of the boost gameplay this makes me sad :/
why don't these flashcards use NAND-backed memory instead of battery-backed memory
That's actually pretty good, it feels very Saturn-esque
I got a 3.4GHz Core i3-4130 and a GTX 660 and I get dropped frames at times, it's pretty jarring to be honest considering that the previous demo...
I agree too, although Mania is a close second
Nevermind that there's no requirement for Steam releases of games to have any kind of DRM applied to them, even Steamworks.
I'll hold my opinion until we see more levels, as I've mentioned before everyone was bitching about GHZ Modern in Generations being linear as hell...
Surely you wouldn't be against someone giving you the game, would you?
I personally dislike SA2's structure because of the radical changes in gameplay between characters, having to go through Mech and Emerald Hunting...
Separate names with a comma.