Actually godlike man. Can't believe how long you've been working on this at this point.
I've always wanted to ask, how do you plan on handling collision in regards to players getting caught inside level geometry?
If the editor defaults to GHZ, I'm gonna sue. :colbert:
Oh this place has a thread.
Now i don't have to bother with twitter posts as much. Love what im seeing; hope there is a demo.
the fucking kid who brought up s&k pc
lmao izuka's response was golden
the super ray and super mighty question was great too
time attack for this game is easily addicting. the restart feature should be banned for being a gateway to addiction.
in a related note
okay so when are we gonna see the hack/mod that lets you keep a spindash in air when you start it on a falling platform. :v:
Just use the momentum trick to collect all 7 emeralds in 10 seconds or less with only Mach 1 like I do. :v:
Now if only we can get a ticker to turn off Super form music.
Sonic 3k's sprites are also my favorite sprites. I was really disappointed to see a stylized S1/S2 Sonic for Mania.
S3K was so expressive and...
Trial and error on its own isnt bad lol.
On top of that; outside of pixel perfect bullshit, all the death traps and crushers in the game are...
Even for people who aren't good at Classic Sonic, as youtube so frequently showed me. A lot of the deaths from reviewers who've gone over the game...
Agree: Pixel Perfect deaths due to being misaligned ala TMZ cylinders (literally claims 1 left a playthrough for me. it doesnt help, I'm usually...
Why remove the time limit when you can just restart the stage?
Plenty of times I've reached 9 mins while exploring and wanted to explore more, I...
figured out how to collect up to 3 emeralds in GHZ1 with Sonic/Tails
pls don't remove Taxman/Stealth lmao
Long time has passed. I cant even remember much of when I joined.
I had applied here and on SSRG, and a certain admin liked my post on SSRG and...
Oh yeah this looks hype. I'm excited for this.
(though I'm more excited to get my hands on Teal more than play the game you're making wwww)
The wind up being jumping for Drop Dash doesnt seem to matter too much because you can do a short jump, and from what I've seen the height doesnt...
From what I've seen, the speed boost is constant. Regardless of the height, they always launched off at the same speed.
That being said, the...
The fangame discussion was ridiculous.
I expected it outside of Retro, not so much inside.
But hey, this is the retro that I've lurked for...
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