I don't have the prototype so I can't compare, but I wonder if any other characters are affected. So far I haven't seen any other major...
I'm seeing big differences in the Vector's running sprites from Knuckles' Chaotix. Do the PAL and NTSC versions of the game have unique...
Not official, but I was able to find this instrumental of Aquatic Mine last year. [MEDIA]
I'm leaning towards coincidence, but either way it's a cool find
Would it be possible (within reason) to give the Tails and Knuckles characters extra animation slots so can also have a "peelout" like max speed...
Nevermind
If you're gonna add the basic shield can you please let it bounce off projectiles like the rest of them? It being vulnerable like that in Mania...
YES
Hydrocity Zone's boosters use the slower Running Animation instead of the max speed animation. Pretty sure that's a bug and it bothers me every...
I almost wish they went ahead and kept Mighty's skin color yellow and possibly made the shoes yellow as well. Would have set him apart from Sonic...
Thought it was too good to be true
Crush 40... Did people really want this? The song doesn't sound great to me. I think the trailer would have sold me way better without this...
Unless you're able to pay someone at least a few hundred dollars for the work then I wouldn't bother anyone if I were you.
That *trailer* was pretty underwhelming
What you've seen is pretty much what you get. It's been said from the beginning that the stages with just be palette swaps and rearranged objects....
If they didn't like the grass, they should have updated it instead of copying pasting from a different Zone. That's all I'm saying. Outside of...
The levels themselves are definitely Mania Mode. Aside from the palette differences, there's plenty of object changes throughout the levels as...
^What's your point? That's the only boss that received any notable changed. All the rest were untouched and, since game is pretty close to release...
Man. I'm hoping there's a mod to replace the background as soon as the game is released. It's funny because GHZ in Sonic 1 always had the issue...
The lower path feels a little long. I think that there should be some sort of opportunity to get back on the higher path somewhere near the...
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