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  1. Radfordhound
    Post

    Sonic Forces (PC/PS4/XB1/Switch) Hacking & Resources

    I started a basic SCHG page on Sonic Forces listing out specifications for the BINA container format and the GEdit set data format. Feedback on it...
    Post by: Radfordhound, Nov 22, 2017 in forum: Engineering & Reverse Engineering
  2. Radfordhound
    Post

    Sonic Forces (PC/PS4/XB1/Switch) Hacking & Resources

    So I cracked the set data format (with the exception of object rotation). It's VERY similar to the SOBJ stuff from LW and Colors, but it has a lot...
    Post by: Radfordhound, Nov 13, 2017 in forum: Engineering & Reverse Engineering
  3. Radfordhound
    Post

    Sonic Forces (PC/PS4/XB1/Switch) Hacking & Resources

    Trying to figure out the new PAC format. Here's all I know so far: // Forces PAC Format struct HEADER { char[4] Signature = "PACx"; char[3]...
    Post by: Radfordhound, Nov 7, 2017 in forum: Engineering & Reverse Engineering
  4. Radfordhound
    Post

    Sonic Unleashed (Debug enabled beta)

    Extremely awesome find! :) A friend of mine saw this post and wondered if it meant final Unleashed could load XML particle emitters. So, out of...
    Post by: Radfordhound, Dec 7, 2016 in forum: General Sonic Discussion
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