This seems like a good thread to ask, actually - does anyone have any tips on troubleshooting an original model (AUX, volume slider, and power...
Unless your 6 zones, 2 acts, and 4 unique enemies per zone tops 100 GBs, you should be good. The only other thing to know is that your individual...
These little stories are so *fun!* it's pretty nice to see all of the characters that are usually off in the periphery getting some love -...
I'm honestly surprised so many people reference the OVA as any kind of good for Sonic personality-wise. I remember watching that as a kid and...
As someone big into Sonic and big into Game Dev (but not big into ASM), thank you for the updates.
Also, for those who have never tried, what are the build instructions? There's no Readme in the Repo.
Well, I can think of a few reasons to go either way. One perspective you may be making an assumption about is the idea that whatever source...
Oh! Awesome! I've only got access to Maya Lt and Blender at the moment, but maybe when the time comes I can collab with some people to do a total...
I wanted to ask. I was searching around and I couldn't quite find anything about this. Can animations be replaced in SA2 as well, or just models now?
You know, I think you just summed up all the things I like about classic Sonic, S2 in particular, and the disconnect I've had with most "classic...
Okay, so I usually lurk around here, but I have to speak into this: Have you tried pitching this to SEGA? Because if this isn't the most slick...
Yeah, I've been keeping tabs on your progress as well. You're doing an amazing job! Even if we're a little silent around here, there's definitely...
NA Here. For me, Sonic 3/K is too vertical. It's usually not about going fast, more about traversing the level and figuring out where to go. It...
This is super interesting. I had toyed with the idea of making a Sonic 3D fangame at some point. If I ever do anything, I'd probably consider...
Where can I buy this Mega Drive comic, specifically? I'd really really like to own this series.
I love how that top left Blaze concept looks so similar to this one: [img]
Wait, I'm actually kind of lost here. How many teams are going to be in now? And is Mickey seriously being considered? I thought that was a joke....
I ended up reading the whole thread before watching both trailers. You guys really overhyped how bad it was, it wasn't nearly earth-shatteringly...
This is a very fun game! Nice work. Some criticism: - Is there any way you can make cutscenes skippable? That seemed to be a pretty key feature...
That's a very interesting. I wonder why they couldn't repeat textures per polygon? That seems insane! Nice work getting out those maps, by the...
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