Oh that's incredible, I can't wait to see it in action, being able to play Sonic 3 at 144FPS would be incredible considering how rare it is for...
I'm guessing there isn't a possibility to add an interpolation system similar to the Doom source ports in order to run the game at higher...
At least the brightness and saturation issues can sorta be fixed using Reshade on PC.
Colors Ultimate is nice, fuck off with it being EGS exclusive though.
Looking forward to testing it!
PC version could use a renderer framerate cap for use with VRR displays, right now if I run it in fullscreen mode in a 144Hz freesync display the...
So the current .7z file hosted at the official download link http://mm.reimuhakurei.net/sa2mods/SA2ModLoader.7z is missing the actual mod loader...
Not at all, he's a programmer, not a level designer, and ultimately the reason why Lost World and Forces were terrible games was the terrible...
What in the everloving christ is this shit
So the original paid version runs fine on my Moto G5 Plus but the new version runs at less than half speed
But isn't Sonic 4 Episode II the Sonic Heroes of """"""classic"""""" games
So I take it that this is the Sonic Heroes of boost games?
Hm, so level mods would be easier to implement now that we don't have to worry about prebaking the lighting and GI?
PC version of Forces is broken to hell right now [img]
It's related to denuvo, disabling your internet or starting steam in offline mode fixes it
Should be one emerald per act IMO
As a big fan of the boost gameplay this makes me sad :/
why don't these flashcards use NAND-backed memory instead of battery-backed memory
That's actually pretty good, it feels very Saturn-esque
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