I'm actually angry and have thoughts of either revamping or updating these so incase I do..... THOUGHTS?
I didn't expect to see a fun wall of text in this thread of all places.
Tested on my Everdrive, its almost like playing Mario.
Very impressive work here soo far, Ocean Wind Zone being the most aesthetically pleasing.
APRIL FOOLS Version 1.2 Released
- Introducing OVERCLOCKED MODE (Press C in midair), drains rings quickly to death at the...
My interests were shifted for a few years, I wouldn't want to work on the same hobby for nearly half-a-decade.
Version 1.1 Released
- Optimization down to 1MB of rom size. (98% of leftovers removed such as 2P mode related data, unused...
Does it crash at the signpost? I've been testing with Regen and Genesis Plus GX, I only froze randomly at the signpost with BlastEm. there is also...
No playable characters planned here, Just Metal.
(Would've been a missed opportunity for me to not make a thread about this,...
Someone get Flamewing in here quick! :v:/>
Hot damn that metal model, Last two things he needs is jogging/running (only for mach 1 and 2) and rolling frames.
I've been waiting for this one, very flexible and works like a charm.
I only swapped in Sonic's 6 shades of blue for Metal, Soo far I've only changed the sprites (they're 1 pixel off to the left. gonna wait for a...
Will take a very long while to complete. if only it's possible to edit the game's code. (asm plz)
Gorgeous work there. I'm really hoping if there's ever gonna be a playable build exactly like in the screenshots above.
One thing I forgot to...
Something I've been working on for the past few full months. I won't give out the title's name until the time is right, along with a beta release,...
Unable to get mines lifted due to Steam Support refusing to review the bans, it's been a run.
EDIT: Able to get Hyperdrive back up but not Somari...
I'm well aware of being 2 years late but I've done some mesh swaps. There's issues such as Sonic's quill/spine physics left intact, Lacking...
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