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General Project Screenshot/Video Thread

Discussion in 'Engineering & Reverse Engineering' started by Tweaker, Jun 26, 2008.

  1. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    being an asshole =P
    Honestly the main thing killing that kind of tools is the fact that you can't save anywhere. The best you can do is save to SRAM and use an emulator, which is cumbersome. Now, if you couple that with an Everdrive you get access to an SD card where you can load and save files, making such tools much more useful.
     
  2. MarkeyJester

    MarkeyJester

    Original, No substitute Resident Jester
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    I donno man, savestates work pretty well on my end.
     
  3. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    being an asshole =P
    Having to constantly rip data off SRAM eventually gets annoying. Having to do the same from a savestate is even worse, since its structure is much more complex. I rather prefer tools that give me data ready to use - thereby what I said about using an Everdrive to store data into proper files, so no hacking needs to be done to get the data.
     
  4. MarkeyJester

    MarkeyJester

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    Having to constantly rip data off SRAM is something that I've gotten used to, so there's no need to worry. Of course, I never said it was a problem, so there's absolutely no need to give unneeded advice, I did not request your knowledge into possible saving methods, should I need it I would ask in advance, thank you for your concern though =)
     
  5. theocas

    theocas

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    You can always put a little USB chip on the cartridge, along with some SRAM =P
     
  6. ICEknight

    ICEknight

    Researcher Researcher
    You could always try something like this...


    One of my favorite portable games as a kid. :)
     
  7. Sik

    Sik

    Sik is pronounced as "seek", not as "sick". Tech Member
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    being an asshole =P
    In other words, use an Everdrive, which is exactly that? (except with a SD card drive instead of an USB drive)
     
  8. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    SonLVL
    [​IMG]
    [​IMG]

    You thought I was done with this hack, didn't you? Yeah so did I.
     
  9. Ravenfreak

    Ravenfreak

    2 Edgy 4 U Tech Member
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    Sonic 1 Game Gear Disassembly
    [​IMG]
    And this isn't a mockup. xP You'll see soon enough why I added 2 more digits once I code in the rest of the routine and make a video.
     
  10. Blaxer

    Blaxer

    Sup? Member
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    Sonic Origins [Mini Hack]
    Mind as well show off something worth showing (but this time to everyone than just the admins) while I'm here:
    [​IMG]
    Still a W.I.P. at the moment as I am still thinking of some ideas on what to add to the first set of mountains at the bottom. C&C are welcome If any of you may have some suggestions.
     
  11. BlackHole

    BlackHole

    You're going to need MORE than help. Member
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    ...it's a bit too...repetitive? I should have more variation with the mountains, both closer and further.The cloudline looks odd, perhaps it should be something that stretches across the entire thing before repeating, Like Emerald Hill's cloudline (though it never repeated).
     
  12. synchronizer

    synchronizer

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    Also, you could vary the heights of those front-most palm trees, and stagger them. (One tree, no tree, one tree, etc.)
     
  13. Namo

    Namo

    take a screenshot of your heart Member
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    Hmm... rather than the water have spots in it, perhaps lines a la the Sonic 1 title screen? Also an echo on the above two posts. But generally it's very nice, I dig.
     
  14. Retro_Stew

    Retro_Stew

    French Twitch Gamer Member
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    Here is my advice.
    You should vary the size of the "layers", to make a depth effect. Your background looks like it's flat because of that. Also, the waterfalls and the lake look kind of weird, like a second sky. You should remove them.

    Here is a quick mockup to show you my point :
    [​IMG]
     
  15. Ravenfreak

    Ravenfreak

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    Sonic 1 Game Gear Disassembly
    Well I finally coded in what I was talking about previously in my post. Though I still need to fix the code a tad bit. :v: Here's a short video showing what it does, and I almost fully got rid of the extra digit.
    http://www.youtube.com/watch?v=orAJR93ev2o&feature=youtu.be
    It's a hit counter. Everytime Sonic gets hurt this increases by 1, and once it reaches 9 you lose a life.
     
  16. Hanoch

    Hanoch

    Also known as TheKnock, Birashot Member
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    Tha'ts pretty cool, RavenFreak! It would be a useful concept if you would make the game harder.
    How do you decrease the hit counter?
     
  17. Ravenfreak

    Ravenfreak

    2 Edgy 4 U Tech Member
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    Sonic 1 Game Gear Disassembly
    Well I haven't gotten that far yet. xP I'm thinking about coding yet another monitor or something similar to decrease it. Right now, I'm going to finish up the code and fix a few things before I go farther. :) (Since for now it only works when you hit a badnik...) And I'm definitely aiming for a much more difficult game, since Ambil is doing the complete opposite, and people have stated that Sonic 2 SMS is too easy. :v: (In which it is, it's the GG version that is difficult IMO due to the smaller screen resolution. >.>)
     
  18. MarkeyJester

    MarkeyJester

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    So I made a splash screen for my game and thought I'd share it... well just because:

    [​IMG]

    I do get this feeling that something is missing though, so if anyone has an idea of what to add to it to say... beef it up a bit, then it's all welcome.
     
  19. dsrb

    dsrb

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    Oh, is it not about your namesake character any more? (Or do you have more than one game? :v:)
     
  20. Selbi

    Selbi

    The Euphonic Mess Member
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    Sonic ERaZor
    As I told you on IRC several times, give that secret code a meaning. "58" (decimal) just doesn't give me much of a clue.