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Why is this shit in my Sonic Mega Collection?

Discussion in 'Engineering & Reverse Engineering' started by Tanks, Jun 29, 2011.

  1. Tanks

    Tanks

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    SO. All that furor in the Sonic 1 proto Naka comment thread made me want to go back and look inside the proto and final builds of SMC, just for the hell of it. I found this:



    What is this? Why is it here? I don't know why but I think it's either PS2, or heck, maybe even DC...

    Expect more, since there's a lot more stuff in here. Also check the archived SMC Proto thread for other stuff we found back in '08 if you're interested...
     
  2. Quarterman

    Quarterman

    Just another day in paradise. Member
    That actually looks kind of interesting. Looks a bit RPG-ish to me.

    "Little kid, alligator/dragon thing and a robot jump through the Stargate and have wacky adventures!" There's some potential there.
     
  3. LockOnRommy11

    LockOnRommy11

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    What the?

    That's the wierdest Stargate Episode I've ever seen- and I haven't even seen Stargate.

    Seriously.. looks quite odd. Appears to be Dreamcast due to the styling and graphics- PS2, as well as devs could do better than that with CGI in 2001. A game concept? Three players? Maybe it was a Sonic Heroes concept? Who knows! Looks like Teamwork might have been the theme
     
  4. SonikkuForever

    SonikkuForever

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    Gathering information on Sega World Sydney and collecting Sonic merchandise.
    Hmm, it was copyrighted to CRI Middleware, which helped SEGA with AV-related things for their Gamecube titles. I don't think Sega had any involvement in it. The filename implies that it's some kind of video output test.
     
  5. Neoblast

    Neoblast

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    Anything else interesting in there?
    Maybe more sonic cd inclsuion leftovers, or anything?
     
  6. Overlord

    Overlord

    Now playable in Smash Bros Ultimate Moderator
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    What the fuck? It's like Sega Stargate o_O

    EDIT: How the frig did I get ninja'd by like 4 people =|
     
  7. MathUser

    MathUser

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  8. Herm the Germ

    Herm the Germ

    Hmm, not bad. Well done, doctor! Member
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    MIDI-to-SMPS-conversions, mostly. Takin' requests, too.
    Considerin' the copyright claim by CRI, I am guessing this is some sorta advertisizng thing to show them "hey, guys, look how awesome the quality of our video compression is" or some shit like that. A benchmark, if you will, for advertising-examples, kinda like how sometimes, some video editing software comes with a fake family video of one of the developers. : v
     
  9. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
    Time Eater leaked; it's a star gate.
     
  10. Tanks

    Tanks

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    I'm pretty sure there's audio that goes with this. So uh. If anyone knows of a game that emulates well in dolphin that uses sofdec... Maybe we could swap and see how it goes?

    Also, other sofdec videos include one of a San Francisco trolley conductor turning his trolley and some sort of looping wave effect.
     
  11. ICEknight

    ICEknight

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    And there wasn't enough space for Sonic CD, eh Naka? ;)
     
  12. MarkeyJester

    MarkeyJester

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    I'm sorry if I've missed something here, but where is this exactly in Mega Collection?
     
  13. Tanks

    Tanks

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    \sonic\cri\
     
  14. MegaDash

    MegaDash

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    I like how this is way more interesting than everything Sonic-related since the release of the Sonic Mega Collection. Would like to know more and/or play.
     
  15. Tanks

    Tanks

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    So more interesting stuff...

    US/EU was supposed to get Streets of Rage 1/2/3 and Bonanza Bros. in Sonic Gems Collection. I wonder why that never happened... :P

    Code (Text):
    1. H I s t o r y   o f   " B O N A N Z A   B R O S . "
    2.  R e l e a s e d   o n   M a y   1 7 ,   1 9 9 1 .
    3.  W e ' r e   B o n a n z a   B r o t h e r s !     W e   s t e a l  
    4.  a s   o u r   o w n   b r a n d   o f   j u s t I c e !  
    5.  G e t   I n t o   B a d   T o w n ,   t h e   c I t y   o f   v I l l a I n s  
    6.  t h a t   t h r e a t e n   r e g u l a r   f o l k s ,   s n e a k   I n t o  
    7.  w I c k e d   c o m p a n I e s ,   b o g u s   c a s I n o s   a n d  
    8.  c o u n t e r f e I t - b I l l   m I n t s   t o   f I n d   t h e   p r o o f  
    9.  n e e d e d   t o   I n c r I m I n a t e   t h e   c r I m I n a l s ! !  
    10.  O n c e   y o u   h a v e   a l l   p I e c e s   o f   e v I d e n c e  
    11.  w I t h I n   3   m I n u t e s ,   y o u   w I l l  
    12.  c o m p l e t e   t h e   s t a g e !
    13. ---
    14. H I s t o r y   o f     " S t r e e t s   o f   R a g e "
    15.  R e l e a s e d   o n   A u g u s t   2 ,   1 9 9 1 .  
    16.  T h e   f I r s t   t I t l e   o f   t h e   B a r e   K n u c k l e   s e r I e s .
    17.  T h e   t o w n   t h a t   h a d   b e e n   p e a c e f u l   f e l l  
    18.  I n t o   t h e   h a n d s   o f   a   m o b   s y n d I c a t e .  
    19.  V I o l e n c e   a n d   c r I m e   r a g e   I n   t h e   c I t y ,  
    20.  f e a r   a n d   d e s p a I r . . .   T h r e e   y o u t h s   w h o   a r e  
    21.  e x - p o l I c e m e n   d e c I d e   t o   d e s t r o y  
    22.  t h e   s y n d I c a t e   w I t h   t h e I r   o w n   h a n d s .  
    23.  Y o u ' v e   g o t   o n e   w e a p o n;   s m a s h   t h e   s y n d I c a t e  
    24.  w I t h   y o u r   c l e n c h e d   f I s t s   ( B a r e   K n u c k l e ) ! !
    25. ---
    26. *   T h e   g a m e   n a m e   I s   d I f f e r e n t   b e t w e e n
    27.  t h e   E u r o p e / U S   v e r s I o n   a n d   t h e   J a p a n e s e  
    28.  v e r s I o n ,   b u t   t h e   g a m e   c o n t e n t   I s   I d e n t I c a l .
    29.  G a m e   n a m e   d e p e n d I n g   o n   r e g I o n :
    30.  J a p a n :   B A R E   K N U C K L E
    31.  U S / E u r o p e :     S T R E E T S   O F   R A G E
    32. ---
    33. H I s t o r y   o f     " S t r e e t s   o f   R a g e   2 "  
    34.  R e l e a s e d   o n   N o v e m b e r   1 4 ,   1 9 9 3 .    
    35.  T h e   s e c o n d   t I t l e   o f   t h e   " B a r e   K n u c k l e "  
    36.  s e r I e s .     T w o   n e w   c h a r a c t e r s   a s   w e l l   a s  
    37.  t h e   B a t t l e   m o d e   a m o n g   p l a y e r s   a r e   a d d e d .  
    38.  T h e   s y n d I c a t e   t h a t   o n c e   r u l e d   t h e   c I t y  
    39.  w I t h   v I o l e n c e   a n d   c r I m e ,   a n d   t h a t   w a s  
    40.  t h o u g h t   t o   h a v e   b e e n   d e f e a t e d  
    41.  h a s   r e t u r n e d .   K I d n a p p I n g   A d a m   I s   t h e I r
    42.  n e x t   m o v e   a g a I n s t   o u r   h e r o e s .   T h u s  
    43.  c h a l l e n g e d   b y   M r .   X ,   t h e   m o b   b o s s ,
    44.  t h e   f o u r   d e c I d e   t a k e   t h e   b a t t l e   t o
    45.  h I m   o n c e   a n d   f o r   a l l .   B r e a k   t h r o u g h  
    46.  o n e   a f t e r   a n o t h e r   o p p o n e n t   t o   r e s c u e  
    47.  A d a m !
    48. ---
    49. *   T h e   g a m e   n a m e   I s   d I f f e r e n t   b e t w e e n
    50.  t h e   E u r o p e / U S   v e r s I o n   a n d   t h e   J a p a n e s e  
    51.  v e r s I o n ,   b u t   t h e   g a m e   c o n t e n t   I s   I d e n t I c a l .
    52.  G a m e   n a m e   d e p e n d I n g   o n   r e g I o n :
    53.  J a p a n :   B A R E   K N U C K L E   I I
    54.  U S / E u r o p e :     S T R E E T S   O F   R A G E   2
    55. ---
    56. H I s t o r y   o f     " S t r e e t s   o f   R a g e   3 "  
    57.  R e l e a s e d   o n   M a r c h   1 8 ,   1 9 9 4 .  
    58.  T h e   t h I r d   t I t l e   o f   t h e   " B a r e   K n u c k l e "
    59.  s e r I e s .   A   m y s t e r I o u s   e x p l o s I o n   o c c u r r e d  
    60.  I n   W o o k   O a k   C I t y .     S m a s h   t h e   a m b I t I o n  
    61.  o f   t h e   s y n d I c a t e   t h a t   n o w   h a s   a   t e r r I b l e  
    62.  a t o m I c   e l e m e n t ,   R a k s I n ,   t h a t   I s   t h e  
    63.  c a u s e   o f   t h e   e x p l o s I o n !    
    64.  W I t h   n e w   e l e m e n t s   " G r o w I n g   S p e c I a l   M o v e "  
    65.  a n d   " W e a p o n   S p e c I a l   M o v e " ,   t h e   t I t l e  
    66.  f u r t h e r   p r o g r e s s e d   f r o m   t h e   p r e v I o u s  
    67.  o n e ,   a n d   f e a t u r e s   c o - o p   2 - p l a y e r  
    68.  g a m e p l a y !  
    69.  B u r n ,   f I g h t I n g   s p I r I t ! !   R o a r ,   I r o n   f I s t ! !
    70. ---
    71. *   T h e   g a m e   n a m e   I s   d I f f e r e n t   b e t w e e n
    72.  t h e   E u r o p e / U S   v e r s I o n   a n d   t h e   J a p a n e s e  
    73.  v e r s I o n ,   b u t   t h e   g a m e   c o n t e n t   I s   I d e n t I c a l .
    74.  G a m e   n a m e   d e p e n d I n g   o n   r e g I o n :
    75.  J a p a n :   B A R E   K N U C K L E   I I I
    76.  U S / E u r o p e :     S T R E E T S   O F   R A G E   3
    Also, found in the YOU CAN NOW PLAY text... Some missing game slots:

    Code (Text):
    1. G A M E _ 1 60  n o t   u s e   G A M E _ 1 70  n o t   u s e   G A M E _ 1 80  n o t   u s e   G A M E _ 1 90  n o t   u s e   G A M E _ 2 00  n o t   u s e
    Also found in the hints section:

    Code (Text):
    1. T I T L E _ 1 20  n o t   u s e     T I T L E _ 1 30  n o t   u s e     T I T L E _ 1 40  n o t   u s e     T I T L E _ 1 50  n o t   u s e     T I T L E _ 1 60  n o t   u s e     T I T L E _ 1 70  n o t   u s e     T I T L E _ 1 80  n o t   u s e     T I T L E _ 1 90  n o t   u s e     T I T L E _ 2 00  n o t   u s e
    Other notable mentions include text for the unreleased Xbox version, primarily in the save data text.
     
  16. Polygon Jim

    Polygon Jim

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    All the bitches.
    If I remember correctly that video is in the CRI video development package as an example video. It was most likely just there while Sega tested video playback functions. I can't remember that one specifically, but I do remember a video of a trolley in San Fransisco in the CRI video example folder of the Dreamcast devkit.
     
  17. Lanzer

    Lanzer

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    So I guess all this sonic 1 proto talk has made sonic mega & gems collection a worth while thing to research. cool, I never see it talked about its about time it got some attention.
     
  18. Tanks

    Tanks

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    That sounds about right. Not the first time I've happened upon tech demo stuff in games anyway.
     
  19. Tanks

    Tanks

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    So uh. Someone want to explain why the Sonic 1, 2, 3, S&K, MBM, Spinball, and 3D Blast roms are in Gems?...
     
  20. LordOfSquad

    LordOfSquad

    bobs over baghdad Member
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    making cool music no one gives a shit about
    You can play the final levels of them in the museum. Save states and such.