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Sonic Maker

Discussion in 'Fangaming Discussion' started by Lapper, Apr 20, 2010.

  1. Azu

    Azu

    I must be stupid. Member
    I think I'm the only one who doesn't like the brown border...
     
  2. Lapper

    Lapper

    Lappering Tech Member
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    Aha. Ok then, I will change that...

    I'd be happy if more people said if they were unhappy with a peice of art (either the title or icon).
     
  3. Mastered Realm

    Mastered Realm

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    Vista size is 256x256.
     
  4. Oh, okay. I can wait till the next version then. :)
     
  5. Lapper

    Lapper

    Lappering Tech Member
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    I have uploaded a short video, showing off how much easier it is to edit a level!
    http://www.youtube.com/watch?v=Mj38QtWJ-c4
    It's the first video of this build of v3.


    *Gridless object placement will be possible
     
  6. Selbi

    Selbi

    The Euphonic Mess Member
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    Sonic ERaZor
    I like what you got there, I really do. :)

    However, the fact that the objects are being placed using a grid is cool, but it would be cool if you could also place them grid-less, like if you are holding down Shift or something.
     
  7. theocas

    theocas

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    FUCK! I absolutely love how it looks right now :)

    But yeah, a feature that might be nice is changing the grid size, and maybe just turning off a "Snap to Grid" option instead of removing the all-so-useful grid.
     
  8. fifthelephant

    fifthelephant

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    Once this sonic maker gets tied to a decent engine my life will be over with forever, you realise this? I simply cannot let this happen!
     
  9. theocas

    theocas

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    u mad?
     
  10. Lapper

    Lapper

    Lappering Tech Member
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  11. Lapper

    Lapper

    Lappering Tech Member
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    I have a problem. This time it is somthing about the runner:
    Sonic's mask is a rectangle, right? Well this causes a problem with the sprites.

    If (in the engines point of view) you are standing on a slope, but really only the bottom right corner of the mask is touching the ground, well that makes this happen:
    [​IMG]
    It is still noticable on 8-direction mode too.

    There has to me something automatic, or somthing that won't take up loads of GML.


    EDIT: Damn, I found the awnser straight after this post.

    Oh well, I'll just use this post to say everything is tip-top.
     
  12. Lapper

    Lapper

    Lappering Tech Member
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  13. Max Firestorm

    Max Firestorm

    Pyrodramatic Member
    This is causing massive happy in my pants o.o
     
  14. Selbi

    Selbi

    The Euphonic Mess Member
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    When you did the rings at 1:10, I was wondering if you could also do click-and-draw? Or do I need to place each ring with one click?
     
  15. Lapper

    Lapper

    Lappering Tech Member
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    Click and draw is supported. You can now also move any object/tiles placed (I just added this).
     
  16. Aerosol

    Aerosol

    Not here. Moderator
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    Sonic (?): Coming summer of 2055...?
    are collision tiles supported? As in, you can draw a bunch of masks and then select them all and define them as a tile? I'd hate to have to do curvy ground and loops over and over again by hand.

    Also, can I change the layer of collision tiles after I've placed them?
     
  17. Lapper

    Lapper

    Lappering Tech Member
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    Yes.
    Dang, it is all done with keyboard and mouse, I'll try and find some suitable mouse/keyboard combination for this.
     
  18. Aerosol

    Aerosol

    Not here. Moderator
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    Sonic (?): Coming summer of 2055...?
    well, what is the mouse wheel used for? Or, is the middle click used for anything?
     
  19. DigitalDuck

    DigitalDuck

    Arriving four years late. Member
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    And for people who don't have a middle mouse button or wheel?
     
  20. Lapper

    Lapper

    Lappering Tech Member
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    A/S keys for laptop people