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General Project Screenshots/Video Thread

Discussion in 'Fangaming Discussion' started by Sparks, Jun 28, 2008.

  1. Animemaster

    Animemaster

    Prison bitch! Member
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    Sonic 1 Revelation
    Mystic Temple Zone
    Temple Ruins Zone
    Mountain Top Temple Zone (bit long)
    Nature Ruins Zone
    Stone Forest Zone
    Great Gardens Zone
     
  2. Blue Emerald

    Blue Emerald

    Teleportation, yeah! Member
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    Why not? I'll help too.

    Faraway Ruin Zone
    Marble Valley Zone
    Lost Village Zone
    White Ruin Zone
    (assuming there's lava) Lava Temple Zone
     
  3. Maxd

    Maxd

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    Mixin'
    Roman Ruin Zone? :v:
     
  4. Blue Emerald

    Blue Emerald

    Teleportation, yeah! Member
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    Yeah, someone already did that. =P
     
  5. Espilonarge

    Espilonarge

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    What about Marble Chasm Zone?
     
  6. Sparks

    Sparks

    Member
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    Sondro Gomez / Kyle & Lucy
    This Roman Ruins would be better though :specialed:
     
  7. stormislandgal

    stormislandgal

    It's not a phase! Tech Member
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    Ruined Ruins Zone.

    Can't get anymore straight forward than that.
     
  8. Felik

    Felik

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    Ok thanks everyone, I'll probably use one of the name you guys suggested.
     
  9. Shadow Fire

    Shadow Fire

    Ultimate victory! Member
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    The Land of Darkness
    Sonic: The Lost Land (Series), The GCN (site)
    OSHI- I need to change the information about my hack. It hasn't been called Roman Ruins for a long time. It's now Aztec Armoury. Likely to change again. =P
     
  10. Azu

    Azu

    I must be stupid. Member
    Still working on the tiles.
    Mind you these are mock up. However, which one do you think I should stick with.

    [​IMG]
    A
    [​IMG]
    B
    [​IMG]
    C
    [​IMG]
    D
    [​IMG]
    E
    [​IMG]
    F
    [​IMG]
     
  11. Aerosol

    Aerosol

    Not here. Moderator
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    Sonic (?): Coming summer of 2055...?
    The first one is best for the fire theme, but the last is easiest on the eyes.
     
  12. Dude

    Dude

    Tech Member
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    Random VR/AR trash
    Would it be possible to make the mountains black/red like you have them but the sky a very dark blue? I think that would work the best in differentiating FG/BG and still maintain the theme.
     
  13. CyclopsCaveman

    CyclopsCaveman

    Crawled out of a fan. Member
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    Marble Mountain Zone?
     
  14. steveswede

    steveswede

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    Fighting against the Unitary State of Europe
    @Azu

    It was a toss up between A and D and I think D looks the best. A has too much brown.

    EDIT:

    Also the bushes between the fern trees and the mountains could do with being the same colour as the fern trees.
     
  15. SMTP

    SMTP

    Tech Member
    Definately this one.
     
  16. MarkeyJester

    MarkeyJester

    Original, No substitute Resident Jester
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    I further SMTP's decision, it has a nice blend of different colours.
     
  17. Tidbit

    Tidbit

    Member
    Well, since I'm not really hacking any more, I've decided to work on some new stuff. I started a few new projects, and the idea that I've decided to run with is called "8Bit Man Lost In 16Bit Land".

    To say the least its a pain in the rear when working with restrictions of an 8bit and 16 bit game. But any ways here are some screens:
    [​IMG]
     
  18. Rika Chou

    Rika Chou

    Tech Member
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    Looks cool, although the "land" looks more like 8bit than 16.
     
  19. Tidbit

    Tidbit

    Member
    Yeah I'll either add more colors, as I previously had, or just make it 8bit man lost in 8bit world :\.

    Which will win: Laziness or the want to make it look 16bit?
    No one knows...
     
  20. Blue Emerald

    Blue Emerald

    Teleportation, yeah! Member
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    I like this one. The sky color and the deep sunset hue on the mountain range emphasize that it's a fire level. Background E makes the whole level look like a remastered Marble Zone, but this one lends a more unique appearance to the level.

    Love the combination of Hydrocity and Emerald Hill, by the way! The color choices are top-notch! :thumbsup: