I guess I'll post this here. Yesterday I finished my first little proof-of-concept/test ASM hack using the S3K disassembly. The hack is a removal...
Sorry for the double post (though it has been a while), but I have a new question--it seems like Icecap Zone Act 1 from S3K is inaccurate; those...
Ah, okay. Thanks for the information. I suppose that's not too surprising since that music file is the longest in the game. All of the other music...
Sadly I don't have any experience debugging .exes, but I gave it my best shot--debugging with Visual Studio gives me this: Break at 0x005A0B93 in...
I'm using the mod loader just to replace some musics and the corresponding loop points (I'd been doing it manually until now). Everything works...
Thanks for the suggestion, that definitely looks a lot more friendly than working with hex. Two questions: 1. Is there a guide on how to convert...
Is it possible to use the SMPS Research Pack/SMPSPlay to edit the existing files in the pack? Specifically, I want to edit the file for S&K Sky...
Samplerate needs to be the same anyway, since the game always plays audio at 44.1KHz, regardless of what the audio's actual samplerate is....
Not to be needy, but among my research, there's one thing I still haven't figured out. Neo found where the loop point for BlueSpheresSPD.ogg is,...
Replacing songs in Mania is really simple. Mania uses completely normal OGG Vorbis files, so if you encode anything to that, name the file...
Good find, thanks for completing my incomplete research :P EDIT: I just realized, the BossPuyo file is also referenced in its own Stage.bin file,...
The "triggers," if that's the right word, for switching to the super/sneakers/invincible music are almost definitely in the exe, but I don't know...
This might have already been discovered, but I'm going to post it here just in case. While making music mods, it was easy to replace the stage...
Thanks a lot, MainMemory, it's helpful to know that at least I wasn't doing something wrong. I'll give your suggestion a go, but I won't be too...
First real topic, hopefully I don't make too much of an ass of myself. I wanted to do a little project with Sonic Adventure DX using the original...
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