this is some outstanding work. never thought i would be hyped over an exception screen, but here we are.
nevermind, the branch to the milliseconds code was in the wrong place, it should've been at the start of HUD_ChkLives, not at the end
jk im working on a version 2, and it'll be A LOT better than this garbage
hey, anyone got the reuploads for the uncompressed files?
google translate says "illegal man-taking" lmao
i cant quite seem to find the code you mentioned in the reply, btw, im using hivebrain, if that makes a difference
i was adding smooth sprites to sonic 1, but i never expected this to happen 0.o
unfortunately, the sprite sheet i got the extra frames from don't...
i made this within 4 hours. an extremely small sonic game. you can uhh, walk and run, jump.... idk..
This was made in a program called GBStudio....
I was implementing Mode 1 into Sonic 1 when I got this error regarding this line:
move.w #$8000|%xx1xxxxx,$C00004 ; Enable V-BLANK...
Is there a way to the Sonic 3 data select menu to Sonic 2? I'm using AMPS Sonic 2 GitHub disassembly.
Well. If that's the case, this'll take me way too long. I don't know much about MCD stuff other than some code for Sonic 1 (and possibly other...
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