Looking great so far. It's great to see you're at work on the project.
Uh, hosting your screenshots on mediafire kind of negates the point of putting screenshots up at all... Also, you should at least open them in...
Man it is hilarious how hitaxas comes out of nowhere with some bullshit (impossible bullshit, no less) he made up and everyone is like ;) DAMN YOU...
The whole point of leaving them uncompressed is so that they don't have to be loaded into RAM in order for the game to use them. Since you have a...
The point is that you can give the blocks one static angle, if the collision calculation "rotates" by the current gravity angle (which is also the...
Sorry this is so late in coming (I haven't checked the forums regularly for a while), but the answer is pretty simple, and you'll probably kick...
Specifically, the flag is at $FFF664, and when set it checks sonic's collisions a second time, using the background chunks, and position offsets...
I have a suggestion about this... If you increase the gravity so sonic can't jump as high, you can move things closer and fit more of the puzzle...
Why even make it a subtype? Why not just enlarge the hitbox of hang-gliders by like 4 pixels on all sides?
<!--quoteo(post=222339:date=Sep 5 2008, 06:18 PM:name=Aquaslash)--><div class='quotetop'>QUOTE (Aquaslash @ Sep 5 2008, 06:18 PM)...
Incidentally, is the Retro Sonic devkit stuff available to the general public at large? Because I'd be interested in playing around with it, even...
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