Oh yikes dude. Hope things settle down then for you.
Shoot I never got around to reply to this was extremely busy during the time with work. Yeah looking at the file sizes it might be actually worth...
Ahh well now I'm kinda interested into what might be different now. You could check the file date times on them with opening the cpk with the cri...
I would say no, since to me it looks like the same demo basically. We can't really tell more without having the cpks extracted. Plus seems to have...
I would be surprised if we do ever end up finding the other preview build disk of Unleashed that contains the other half of the game. Thats pretty...
Yep! All for the lore of it all. I made a new model of Pele from scratch purposely for this reason needs to have teeth and a tongue basically....
I mean if you can find out what other files are in the cpk if it has CTE200.ar.00 or CTE100.ar.00. It might be worth looking into. But if theres...
I spent my time wisely doing something productive with being able to use custom animation and skeletons in game. [MEDIA]
I think this game has more potential then lost world. The huge hurdle is figuring out how to tackle the HKX format since we don't have a free sdk...
Well able to load other characters into the levels so thankfully that works the same. With editing the actstgmission.lua and putting it into the...
The one with classic sonic meeting tails. Looked like it has some compression artifacts to it. I really hope it is just my eyes playing me. But...
Basically all of the cutscenes at least from what I noticed in the PS4 version I have are pre rendered. They swap between real time and pre...
I already know they do that in 3d and use chunks and spline deform it to fit a path and then make collision that acts for the physics (we've seen...
I really doubt they care is the point of it all to try to get it to work. To be honest Generations and Unleashed I've had no problem with the...
Well I could understand having issues of doing that in 3d. Having about 12 people doing modeling and trying to keep to certain metrics to abide to...
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