Since both sit on one bus, one has to leverage internal cache as much as possible to get good performance on concurrent use, aswell as time...
Allo ! It has been a while...
I have a friend who may be able to sound just the way you want for this. I have asked him what he thinks, maybe something can come out of it ~
I totally forgot about the video priority aspects. I'm not totally sure what those effects can be other than the far BG behind rendered bits...
Now I wonder what those other purposes are, it doesn't look like there is much ingame that could benefit from being on MD side...? How is the...
HUD definitely should move to the MD side, since every pixel you have to write comes at a relatively big cost on the SH2 due to all the wait...
There's also the factor of which particular MD model you have. VA4 and older (without TMSS) need some modifications as outlined in Sega tech...
I actually have experienced a freeze or two too, but it is 100% due to finnicky hardware. 32X requires prestinely clean cartslots and the ribbons...
The new version works ok. I haven't had a chance to get a special stage yet to see how exactly they have got easier though. I can also report the...
Hahaha, a lot has happened such as move to Norway to live with the GF and going to school to learn Norwegian. I have been mostly doing hardware...
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