To begin, Im Using drx's difference guide for coding references. and now for the subtle discoveries that I noticed First Off, the Unknown Music...
GREAT the music is redone... but now it seems the task of porting the REAL sonic 1 physics lies ahead... *Sigh*
Very nice... I think that you should e-mail this to SEGA and tell them that this is the way to port sonic to GBA
Now of course, this is OUR chance to prove we're better then sega, perhaps by making our own GBA port
Dear Creators of Sonic Genesis, A port of Sonic 1 for Atari 2600 would have been better than this that is all Thank You
Its been 3 days why the hell hasn't this been dumped yet? I need to see exactly how shoddy this is, because the GHZ video didn't look too awfully...
as far as a name for this hack... how about Nick Arcade Delta??
Now a good hack using the alpha would be something like Sonic 2 Delta II, In which the beta levels are ported over to sonic 2. I say, make a hack...
ok well I've thoroughly read this topic and played the proto for a while now and I have some theories to contribute... these may or may not be...
interesting find... when you go underwater in HPZ in debug mode and come out during the drowning music, LZ music plays despite the fact that HPZ...
Oh My God, this is @%&^# Awesome Drx. Personally, I think we should call this build the Drx Alpha and the other build the Wai Beta that way if we...
you know, protos actually work in SEGA genesises so if its the same proto, its not necessary to dump it... and drx could make a profit from...
eh save your cash... both of these games sucked in my opinion. I'd save the money for something like a S1 or S3 beta that might pop up
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