I've got a severe prooblem with my mod project. For quite a while now I've been trying to import Sweet Mountain Acts 1 & 2 combined into...
Ok. Sorry if my response was a little delayed; I'm almost out of posts and I at least wanted to showcase my level port before I ran out.
Is there a better way to make the collision file? Or at least a way to make any playthrough of the stage run smoother?
So, I've been polishing up this level import I've been working on, and I have a problem: The size of the level file is way too big! Most of the...
Nevermind about my last post; it seems I've developed a really bad habit of asking for help before looking around these last few posts. However,...
I need some help with the colision importing. I went through the havoc content tools ringer, and I have the custom collision file on standby,...
I can export now! Woot! The problem now is that when I want to import the .scene file into SonicGLvl, after locating the file and selecting...
I'm having a tough time installing the havoc content tools to 3ds max. I've got it downloaded, just the way I installed it because it didn't...
I mean that when I choose (via upper left icon) to export the file, and go into the scenes folder to select my file, none of them show up....
I need some help with 3ds max. When I try to export my file (a small test level just to practice) as a .scene file, I can't select the file. Is...
Ah, that makes sense; I didn't think of it that way. Looks like I have a lot of work/learning to do. Thank you for clearing this up.
Ok, so to get a "simplified" version of the level, I need to use the .model importer script, right? How do I need to go about doing this? I'm...
Separate names with a comma.