I asked this a few years back, here's the answer you're looking for:
That's in all versions of the game, SADX didn't touch the event scripts much.
There's a whole website about the issues PkR came across and fixed...
I decompiled the cutscenes for Sonic's story in SADX (and a few of Tails' ones) a few months ago with the symbol names from the 360 leak. They're...
There's interesting stuff in there like Station Square and Emerald Coast being a recreation of Cancún's tourist area, with this being the hotel...
If you master Sonic Labyrinth you can actually go really fast in it. Speedruns of that game are pretty interesting.
The equivalent in the Adventure games was called EDIT:
These ones weren't around in the final game though, only debug prototypes.
I remember seeing this called out before a few times on here (Example), glad there's a proper response now.
Just watch Japanese Lost World, they rewrote a lot of their lines. In Zor's case he was rewritten entirely.
It was private (for the leaker's safety I think) I guess until now. Anyway, one of my friends compiled and played it already:
I remember making one of these, but I focused on the emeralds and backstory more.
06 is a mess and I had to like write a whole new timeline to...
Yeah, Big's image is over this picture of Gamma:
Tails and Gamma's are over ingame pics as well. Knuckles is probably too but the...
I love you man this has all of those screenshots of SA1 that were only really low quality in magazines before. :thumbsup:
Well there's your Sonic 3 re-release :V
The FMVs don't use this ID system and there's no timing data at all for them, as they have no E0XXX_1 file. That said, it's not like they're hard...
Separate names with a comma.