I've noticed that with this code tweak applied, the player can't go into debug mode to recover from a death, which definitely adds to their idea...
Yeah I'm guessing it'd be more of a consistency thing for how S2 and S3K handle deaths while in debug mode, ain't worth losin' sleep over it for sure
So... wonder why you can't die at all in debug mode? It turns out the culprit lies in the line of code pointed with the arrow: HIVEBRAIN 2005:...
Okay, I'm trying to get this guide working on the Github disassembly, but I'm getting pelt with nonsensical errors in the handler....
That's the weird part. I was trying to figure out what could've caused the freeze when I came across it, and I was worried that the implementation...
Aight, my hack currently has hit a snag. This is with the implementation of uncompressed chunks and its co-operation with water. My model 2...
Oh, somewhat of an interesting question for SMPSView: is an FL Studio styled piano roll (or something similar) going to be used as an alternate...
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