How about something like this? [IMG] Its a modified version of the one with the burning rock in the middle, this time without the rock!
heres the animation [IMG] its better than the last one but still too fast and if I try to slow it down the shape of the flames changes...
Heres a tiny preview so far, can't render yet! [IMG]
Sure, in fact I've just been tweaking it and now I'm re-simming so I'll post the new one soon. It's looking better to me also.
I think you're right, but I couldn't get it to animate properly :S
I have a still from an even newer version which should animated correctly. Its still simming at the moment. [IMG] edit: the transparency is...
I'll have another go tomorrow, it takes sooooo long to sim as it is, To get better flamage I'll have to increase the voxel reolution, and that'll...
I can't get it to loop, plus it animates way too fast. So heres a still frame. [IMG]
haha thats awesome! I will try to get that shape and colour regardless of whether it gets used.
[IMG]
Thanks! I had to interpolate between the first and last frames to get it to loop though.
Is this anything close to whats needed? few frames [IMG] all frames [IMG]
Indeed! Theres some odd aliasing on some shadows though. Is that Blender? normal maps? :thumbsup:
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