you see, you are going to need a linked list on your gpu and a fuck ton of video ram and maybe some rasterizer ordered views, but your gpu cannot...
The way I look at things like this is: there is always room for improvement. I wouldn't wait on an infinite timeline. I have a lot of respect for...
Question: is there any indication that this is an optimized binary, or are we dealing with a full fat unoptimized debug build?
That PDB has the potential to completely change the landscape of SADX modding. Can't wait!
For real. Even if it didn't look official, it looks incredibly well polished. I've been following this for a long time, and all I can think of...
Yeah, all the Compile characters are still great. The new angel/devil stuff is shitty though, imo.
All the new characters suck. But hey, really fuckin' solid $10 Puyo on PC with no Denuvo this time around? Fuck yeah.
Known issue.
My bad, I assumed it was a response to the question there.
Play it on the Dreamcast and it's anything but realistic. DX is the real offender here.
Some misconceptions: The Steam version is not the one getting modded. Period. The "fix" for the Steam version isn't a fix for the Steam...
Well I'm convinced. /s
Alpha sorting. Hypothetically, palette lighting shouldn't have any effect on this.
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