The way I look at things like this is: there is always room for improvement. I wouldn't wait on an infinite timeline.
I have a lot of respect for...
Question: is there any indication that this is an optimized binary, or are we dealing with a full fat unoptimized debug build?
That PDB has the potential to completely change the landscape of SADX modding. Can't wait!
For real. Even if it didn't look official, it looks incredibly well polished. I've been following this for a long time, and all I can think of...
Yeah, all the Compile characters are still great. The new angel/devil stuff is shitty though, imo.
All the new characters suck. But hey, really fuckin' solid $10 Puyo on PC with no Denuvo this time around? Fuck yeah.
My bad, I assumed it was a response to the question there.
Play it on the Dreamcast and it's anything but realistic. DX is the real offender here.
The Steam version is not the one getting modded. Period. The "fix" for the Steam version isn't a fix for the Steam...
Well I'm convinced.
Alpha sorting. Hypothetically, palette lighting shouldn't have any effect on this.
I've pushed an update with a plethora of fixes by PkR, and I've touched some of them up as well.
Of note, Sky Chase should now be consistently...
Additionally, objects can arbitrarily use their own distance check, ignoring the values set by the object list and screwing everything up. Source:...
have I mentioned that I love you
For real though, this is great. My Dreamcast isn't set up to connect to the internet at this point (and I have...
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