Quick question: when, exactly, does Classic Sonic from Generations come from? Post-S2 or Post-S3K?
I heard that was something the Easy Modes in Sonic Jam rectified, maybe those new level layouts should be ported into Origins.
You know, I thought Sonic's run felt super different and SA1-esque in Rangers' teaser, but seeing it compared to the Forces teaser run, it really...
I dunno, I definitely see Sonic in this teaser leaning slightly towards SA1's design. I doubt it'll be a drastic change though. That would be...
Did you unzip the contents of the archive (which means both the new exe and the "videos" folder) into its own directory? Also, I have no idea why...
Hey thanks a bunch for letting me know what specificity what cutscenes don't work! I appreciate it :D
Waiy, which menu?
Good news: I got the new cutscenes working in BTS! I decided to wait to try to fix Sonic ATS until I can confirm the method I used for BTS works...
Who the hell would use flying hands as a move? Great find nonetheless!
The second link in this video ([MEDIA] description is an archive.org link with a .zip: inside it there are several installers, the one you want to...
The source code Lake posted was that of the original Sonic After The Sequel, so that's what I'll be working with. I don't know if ATS DX or ATS...
Honestly, were I to get the source code working, I'd just publish the fixed game as-is. EDIT: I managed to run BTS's source! It took me a long...
Right, but Youtube videos have video and audio compression, however minimal it might be; with Swivel there is basically none. Besides I wouldn't...
I just tried opening the BTS source in CF2.5, but it just spits out an error: Cannot use control \"Shockwave Flash Object\" registered at...
Separate names with a comma.