So it doesn't fix rail grinding? Dammit.
So an update, I played through the entirety of Sonic Advance 1 as Amy, and she cannot deflect projectiles. However I discovered two new moves...
I mean nobody yet has played with the level editor, which y'know an entire video was uploaded on that. Based on what Burton said in his video,...
No they don't, they just own the characters. The game itself was made with permission granted, but as far as nowadays go, pretty sure that if SEGA...
SEGA really hasn't got a say in the matter, the game belongs to Jon Burton, as long as he doesn't really earn profit out of it I don't think...
Ah, my apologies.
I think this would kinda ruin the whole 100% challenge factor - or most of it at least - since getting the medals requires you to explore the...
Considering special stage layouts are just code - Burton has said he can make any change as long as it doesn't require new assets - this seems...
I agree with this 100%, Burton basically has already proven he's willing to listen to the fans to change things on the fly. Examples include...
Agreed. I'd need to experiment to see if you can actually deflect projectiles. Logically it'd make more sense for Sonic to be unable to do so,...
I never disputed that it was a clone move. However worse attributes no. It's functionally identical, just has stricter timing.
It's not so much a downgrade as requiring slightly stricter timing. It's no different in behaviour, giving Amy added range that the other...
The hammer is literally an insta shield clone, and just like the insta shield, you need to time it correctly. The heart-trail that follows the...
As someone who grew up with the ATGames 80-in-1 console due to budget restraints I know that - at least compared to PC emulators - the sound...
I did a bunch of random stuff back in 2014 involving a cheat table and a lot of free time. Link to a YouTube playlist of 14 episodes containing...
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