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RetroKoH's Recent Activity

  1. RetroKoH rated Kilo's post Informative in the thread ASM Using the Mega Everdrive X7's USB Port In Your Hack.

    Introduction Recently, I've been working on a hack that required me to record player data for playback. Typically, you would use this...

    upload_2024-4-9_8-39-16.png upload_2024-4-9_8-47-24.png ezgif-1-a7ee8e924f.gif Jun 18, 2024 at 2:42 PM
  2. RetroKoH replied to the thread Hack Blaze The Cat in Sonic 1: Redux.

    I was out of the loop for a bit when this first released. Looks cool, I'll give it a go

    Jun 18, 2024 at 4:45 AM
  3. RetroKoH liked TDRR's post in the thread Hack Blaze The Cat in Sonic 1: Redux.

    Wow that sure aged poorly. :) I know what I said, and I was very sure I wouldn't remake the hack... but how can you say no to these...

    Jun 18, 2024 at 4:45 AM
  4. RetroKoH replied to the thread The S Factor: Sonia and Silver.

    I'm open to doing some testing like before. I'm a bit more experienced with hacking now so I might even be able to tackle a few issues...

    Jun 17, 2024 at 5:47 PM
  5. RetroKoH liked Aquaslash's post in the thread The S Factor: Sonia and Silver.

    So, I have been given permission to cast raise on this thread here. Just as I am reviving this thread, I would like to revive this...

    Jun 17, 2024 at 5:46 PM
  6. RetroKoH rated Devon's post Agree in the thread Utility DynaWater - Math Calculated Water Palettes.

    Just my personal opinion, but I don't think the LUT version is that bad at all, with what looks to be 1232 bytes for the tables in total...

    Jun 17, 2024 at 5:45 PM
  7. RetroKoH replied to the thread Some changes/fixes for Sonic 1.

    So, piggybacking off of a pink fade I cooked up for Sonic 2 Pink Edition a while back, I was working on some different colored fading...

    Jun 17, 2024 at 10:21 AM