This is really great. Played a few rounds with a buddy yesterday, and the only thing that seemed to be a major issue while we were playing were...
There are almost certainly zero legal issues involved. However, emulating the myriad boards Sega used is money and or effort spent, and I dunno if...
Implementing speed shoes faster music should just be as easy as re-rendering the original song at a higher BPM (ostensibly really damn easy, but...
Oh, this is cool. Been playing around with it for a little bit doing little sprite edits and it's working like a charm.
Most indie games don't look like ass for "stylistic" reasons, they do it because they're too broke to hire anyone to do visuals on the level of...
Heh, I just cleared a stage with one blue sphere left on the field and the counter pretending that sphere didn't exist even though I was about to...
It'd be doable. More than doable. Keeping stage design interesting would be the hardest part. You'd certainly need a lot of springs in various...
Yeah, that's more of what I was getting at. Instead of being just plain tiles with an ASCII tileset drawn on the Genesis, it'd be an actual...
Could have just been a test they threw in there. Maybe they just needed a high-color graphic to put on screen while they were getting ready to do...
A buddy of mine got the game on Switch to play it on the go. I was partially wondering why videos of people playing on Switch seemed so bad, but...
That one appears to be deliberate, they're basically markers for invisible walls. On the other hand, why is there no collision on the 3D objects...
I know of more than one dev project that actually accepts bug reports over Twitter, and it's probably the easiest way to get directly into contact...
I've got a Mayflash Saturn/PS2/N64 adapter. Pretty nice, although I did have issues with mine not working with one of my Saturn controllers (the...
I'm iffy on the idea myself. On one hand, I love Puyo Puyo, and it's a brilliant callback to Mean Bean Machine. Super nifty stuff and it totally...
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