You need JTAGged or console modded with Reset Glitch Hack, flashed disc drive is not enough.
Here are some videos N69 took on modded console: [MEDIA] [spoiler]
It depends on how much of data is stored locally. Anyway, I'd like someone on Android who got far into the game (for example, all the story mode...
Would be great to have it open-sourced, even for purposes besides modding. With all the research done, it might be possible to replicate HE...
The reason I posted it is because these rips can't be used to launch the game anyway (encryption information missing, etc). Sorry then.
Let's do it, then! I used DiscU tool by crediar, patched with proper common key. Sonic Lost World rip: [REDACTED] Sonic Boom (look here how to...
Are there any specifications on .terrain-model and .terrain-instance files? I'm trying to load Sonic Generations level geometry in a custon...
Most of Sonic Boom (Wii U version) data (except movies and sounds) is contained in .wiiu.stream. Movies are Bink Video and can be easily viewed by...
QTE objects are intact, as well as their collision. When Sonic collides with it, it sends MsgHitReactionPanel. The actual code for processing...
TwighlightZoney wrote me about it, and I did a quick check back then. It's actually activated when you do homing on it and MsgHitReactionPlate is...
I'd like to post some thing I've been working for STH2006 mod quite for some time already. Currently it's just a simple model swap via custom...
It's not actually related to http://sonicgear.galeon.com/sgmain.html? I thought first that game was finally having some updates.
I wish Android version had a version of libsonicccdnative.so compiled for x86, which would allow to run it on a netbook with Android-x86, for...
If you're interested, I can translate the topic about it: http://forum.sonic-world.ru/index.php?showtopic=17480. There is more about cost and...
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