I recently started reading IDW and in the first or second issue Sonic starts reciting the lyrics to It Doesn't Matter to Amy and I'm thinkin'...
When I sprited Adventure Sonic in SRB2 it was a conscious effort to make his eyelids tan like SA1 DC and SA2. Knuckles was interesting in going...
Mario both is very fast on flat ground in Super Mario 3 and gains lots of speed sliding down slopes. I honestly think with 3's physics you could...
Because Shiro Maekawa actually knows how to write Shadow.
Yeah... I pretty much only really care about the Japanese cast at this point. They are both consistent and consistently well acting. Kirk Thornton...
Yeah, I'm a massive fan of the SA2 models for most of the characters. They're just rounder (and more Uekawa accurate than the models that would...
The modern models also just have massive hands compared to the Adventure games and Heroes. The model for Shadow in this looks similar to the...
Dragon Ball has it bad too. Several years ago Masako Nozawa and Sean Schemmel got together for the first time at a convention and instead of...
Yeah that was similar to my experience. I never played another 3D Sonic game since Heroes seemed like a "baby" game to me coming off of SA2 which...
SA2 has the weird potato head humans, and Shadow has these ugly alien looking mfers. SA1's more generic anime looking NPCs are my favorite and X...
Game itself looks really cool, but seeing the grinding with classic Sonic does kinda make me wish this had the modern designs and was a spiritual...
I would like to see an "Advance 4" with models that both are styled after Uekawa's art (even his current art is fine) with that shading style...
It would have been cool if it turned out to be a Mecha Knuckles like the one in Advance that was disguised as Sonic 3 cutscene Knuckles with the...
Yeah, I agree. I love SRB2, but the momentum just makes platforming (lots of pits and hazards in SRB2) and hitting enemies extremely challenging...
I watched a friend play and he died in MGZ and respawned with a lightning shield.
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