Guess someone doesn't like cryptic achievement descriptions. Nothing fun when everything is spelled out for you. :)
Haha. Just tweeted Tyson asking exactly that.
The trailer is SO GOOD.
The animations are so. God. Damned. Beautiful.
The upgraded balancing animation, the skidding, the new looking up sprite.
To everyone involved...
Robotnik was pretty neat! ... Which is likely the only compliment I can give.
The horrible motion tracking and keying/masking really bothered...
I also don't get what's so weird about vertical viewport layouts. If anything, I find it more logical and pleasant to use them.
That's a shame. After messing with Lightwave, 3D Studio Max, Maya and Cinema 4D several times, I have to say I find Blender's interface miles and...
So wait, is this keylogger also present in the 64-bit executable? I never even unpacked the 32-bit executable when I heard virus-scanners were...
Probably because, like you said, it was a default gradient. Mainly in Flash. There was a massive flood of Flash animations in 2000... :)
2 hours wasted? Or well spent? Can't decide...
That's one damn sexy voice he's got there.
But yeah, more mustache!
So it's Canabalt with enemies at 4% the speed.
Well, since it's free, I'll get it once it's released in the European App Store.
Same. The very first picture really looks frighteningly familiar.
Congrats Taxman. I think the world's a better place now.
I am curious to know how many people ended up working on this [port].
Separate names with a comma.