That's an interestic story, and nice of your father to take you to Toys R Us days after for the glasses. I'm not from Texas so can't vouch for...
I'm surprised anyone even looked at that, it was such a long time ago... It was only an experiment for curiosity to be fair, wanted to see how...
A side project I've been working on: [IMG] Sorta semi-based on the Windows 95 on Mega Drive parody some time back if anyone remembers? As cool...
Speculation, their mentallity was on getting the chunk ID from the layout, so they wrap based on the layout address range, which was probably more...
You're on the right tracks, and are understanding correctly as far as I'm concerned~ The 0x380 mask is necessary for inner funnelling, and outer...
Change "moveq" to "move.w". Assuming the next error isn't going to be "it doesn't exist" it should be fine.
The timer does reset... ...after you get a time over hahaha~ Sometimes these games are a bitch ;) Ummm... yeah, I think perhaps they were...
In an ideal world it would have been lovely for a 16-bit range to be accepted since... the instruction is treating the index as a 16-bit range...
The comma would likely have been a "TM" symbol or something of the like, probably related to the unused SEGA characters. Either way, nice work~
The comments on colour and resolution are to do with horizontal sprite limit, they're implying plane A and B would display the first two palette...
24:18 isn't that one of the early Dr Who intros? I thought that was pure slit scanning on film with a circular mask, unless the video isn't...
If I remember rightly, that uses (or at least used to use) a DAC driver jman originally wrote. ...if that's the case, you'll need to convert your...
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