that maybe is the issue (i'm really stretching the maybe) but i'm not sure how it would: maybe your emulator was lagging? reduce tiles should...
if you mean like in the PNG file, try to line up the position of your sprites with the position of the sprites in the PNG. the original game's...
sonic 2's special stages use a different DPLC format than the rest of the game the build scripts set the Sonic_3_Complete variable as necessary...
yes sonic 2 to sonic 1 needs a LOT of code change, so obviously sonic 3 will have even more change compare labels between sonic 3 and sonic 1 and...
wait, there was a PC version of V40?
here's how the title scene might look: [ATTACH] don't give me ideas
in thatversion, flying battery is missing edit: closest i have is either paint.net, or gimp also, that'd look kinda weird wouldn't it? i'm just...
yes, there are 2 shared versions of the english word list: the original one i believe by nik pi which lacks flying battery and updated one
here is the current translated title screen: [ATTACH] trying to figure out how to remove the 'Sonic The Hedgehog' subtext
in sonic 1, it's possible to view and edit the title card maps from within sonmaped. you just have to extract title card mappings from sonic.asm...
oh thank
i didn't know that? thanks really have to download the new versions of these :( edit: nvm i have these and i just didn't know
PlaneEd has the ability to edit mappings compressed in Enigma, but you have to have a project file first. no problem, right? it's easy to make that
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