I understand what you mean. However it is obvious that they had time to fix the invincibility power-up spike behavior and they fixed it. If this...
I respect your explanation but just because it appears as a bug in the code, it doesn't mean it's a bug. You know, in final releases "bugs" can be...
You need to use a scrolling glitch to access those spikes in Ice Cap. It's normal for them to be overlooked. Sonic doesn't encounter them in a...
Japanese version also has this behavior. Even early Sonic 2 prototypes carries this spike behavior. I think it was a design choice to make the...
So in this prototype spikes can kill you even with invincibility power-up. Very frustrating. At least they changed this in the final release. Also...
Those rotating spikes placed in bumper pit in SYZ... Give a medal to designer who decide to remove it. It's like a annoying trap from Sonic 2,...
Sonic Heroes designed to have a slower pace than other sonic games. I like its design choices but not everyone happy about it i guess.
Color palette. Instead of using the vibrant colors like they used in the first two games, they preferred using dull brown colors.
I wish Hang Castle or Mystic Mansion included in the game. I don't know why they didn't use most memorable stages of sonic heroes.
And too bad we may never get playable sonic 1 betas/prototypes. These screenshots looks great! I wish one of these guys had a cartridge but they...
I think once you die you can continue playing the level as intended. So it is annoying but not game breaking. To elaborate, this is a video...
I am already hyped for a Sequel. Sonic was very cute with new redesign. It really deserved success. [spoiler]
You are right. Especially the HCZ2 boss. It is ridiculous that the screen doesn't lock in time if you go fast in a game you supposed to go fast.
No matter how hard you try, there is no complex software is that bug-free. I think there is no gamebreaking bug in Sonic 3 that the regular player...
Separate names with a comma.