I feel like the only one who actually had quite a good time in co-op. I never really had issues with levels breaking or getting separated from...
Some bugs are added, some bugsgot fixed, and countless other bugs remained the same. In terms of presentation it's pretty poor (I maintain that...
I thought it was kinda boring. Not as embarrassing as the decade before it, but still nothing that interested me. Mania coming out at all, much...
I'm not talking about their impact on the lore or anything. I'm just wondering what kind of success the series would have had, what people growing...
I always wonder how this series would have done if it made it to the western markets fairly unchanged. I always thought the western media...
Yeah. When I played this game with my little brother we both enjoyed it due to the level design and some creative gimmicks. The game had a "Mario"...
I like Superstars's gimmicks. My problem with the game was that it somehow felt slow despite the camera being so zoomed in.
Maybe I'm just bad at looking, but where can I find any of these documents? These were all (including stuff not shown in the video) posted...
I think that bosses being constantly vulnerable is good. Just give them more health so they're not dead in ten seconds, maybe with certain moments...
I think the game is good. The bosses are a big pacing issue but I think the game otherwise was pretty fun. The camera could stand to be zoomed out...
I know. I've seen the documents and I understand why it turned out the way it did. I'm not talking about a what-if.
I really don't like that Knuckles and Trip are presented as "stories" that are just going through the same zones again except Eggman is replaced...
I wish this game had some better lighting. Exaggerating the shading of stuff in the foreground would help a lot, especially when it comes to...
Fun game. Had solid pacing and good gimmicks. Presentation was pretty weak, though. Some rough color choices, some lousy in-game cutscenes, and a...
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