What the hell is "Direct Jump" supposed to be?
So Classic Planet Wisp's red rings give you the homing attack. I'm really curious what modern gives you.
So collecting all the red rings for an act opens up a skill, while clearing all the challenges... makes it look prettier, I guess? How far has...
wat Anyway, I never understood all the complaining about bottomless pits; honestly, in no Sonic game have they ever really been a problem for...
The PS magazine review makes it sounds like the dash pads and homing attack are new.
Naaaaaaah.
My favorite part of the video is when they showed Sonic running straight into a wall and stopping, citing it as "clunky."
IGN: Hahaha fuck.
I like the modern remix for Planet Wisp (calling it a modern remix makes no sense btw). Classic, though...
Unfortunately it's very easy to simply jump over the dash pads!
Crisis City actually looks pretty difficult. I look forward to dying many times!
The rolling physics feel a lot better in the second demo than they did the first still. Also, playing modern for the first time, I'm surprised...
:3c
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