Is there a way to read VDP registers? I know you can read the status register by moving the control port into a RAM or something. What I wanted to...
Well they are on the wiki... Just on the pages for the actual zones rather than under the SCHG.
What I did was pull up the ROM in a hex editor, and then opened the disassembly files too, copied the first 24 or so bytes, used the find...
Well chunks in Sonic 1 are Kosinski/LZEXE compressed but rather than asking more questions I'll just hand you the list you're looking for: GHZ...
Green Hill Zone's 16x16 blocks are at 0x3C19C - 0x3CB3C in revision 01. Why not use a disassembly though?
The results text takes mappings from the stage title card to get things like the act number, the actual data for those mappings is at...
That'd be correct. Tama is the term used throughout the code to refer to projectiles. Also I should've maybe specified that these 'variables' are...
So I figured out Sonic 1's boss names. Of course, we knew for a while it was boss1 to boss6 thanks to S2NA's symbols and S1 J2ME's graphics but...
Something interesting from the DVD featurette's is tests for Sonic and Shadow, and it seems like Shadow's inhibitor rings were meant to glow by...
[ATTACH] Scrolling through thirst traps to find this was not how I expected my Wednesday evening to go. But the video attached is his version of...
The arcade cabinet loaded with ROMs is running MAME which definitely has tricks to get around the need for trackballs. And as for emulation, the...
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