The level select code can be figured out if you know some trivia.
Happened to me too, but I fell out after the stage rotated some more.
Most of the traps can't be avoided unless you have the level memorized. Plus, the levels feel extremely crowded.
Heh, figured out the level select code. :P Yeah, this hack was well worth the wait, but I still think some of the layouts could use a fine tuning.
So the music is the boss theme, eh? All the more incentive to beat the boss as quickly as possible.
That Ristar music brings back some memories... Anyways, this hack has come a long way. Keep it up. :)
Well, Megamix is apparently "close to release."
Speaking of which, have you managed to get rid of the slowdown in Misty Maze that we saw in the video?
Simple edit, but I really like it. I wish I didn't suck so bad at art editing. xP
<!--quoteo(post=157983:date=Jan 3 2007, 06:20 PM:name=nineko)--><div class='quotetop'>QUOTE (nineko @ Jan 3 2007, 06:20 PM) [post="157983"][img]...
<!--quoteo(post=157928:date=Jan 3 2007, 05:56 AM:name=Nova)--><div class='quotetop'>QUOTE (Nova @ Jan 3 2007, 05:56 AM) [post="157928"][img] [img]...
<!--quoteo(post=157795:date=Jan 2 2007, 10:32 AM:name=Nova)--><div class='quotetop'>QUOTE (Nova @ Jan 2 2007, 10:32 AM) [post="157795"][img] ^ Not...
<!--quoteo(post=152750:date=Nov 29 2006, 09:35 PM:name=SMTP)--><div class='quotetop'>QUOTE (SMTP @ Nov 29 2006, 09:35 PM) [post="152750"][img]...
The palettes are too flamboyant. The only one I like is the ARZ one. And why does Sonic's palette have the bluish-white color instead of the...
I have no idea, but I'm not about ruin my cart trying it.
Separate names with a comma.